tag:blogger.com,1999:blog-3387518062206681517.post3222649926045894165..comments2022-11-15T06:45:56.484-08:00Comments on Cenarion Labs: Is WoW too complex for fun?Unknownnoreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3387518062206681517.post-51297006058609940052008-11-11T02:19:00.000-08:002008-11-11T02:19:00.000-08:00solidstate said: "Open any single-player game...solidstate said: "Open any single-player game with known cheats/hacks. Create a god-mode char and "beat" the game. Did you have fun? Of course not."<BR/><BR/>Speak for yourself! God mode was the only way I could progress far enough in Clive Barker's The Undying to see the story unfold, and yes, seeing the story unfold was fun for me. I also regularly set up scenarios in Civ2 that are technically unloseable ... and then I enjoy the hell out of the journey. :>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3387518062206681517.post-41674085351168118692008-11-10T19:53:00.000-08:002008-11-10T19:53:00.000-08:00@ Mania- agreed, fun is defined somewhat by the pl...@ Mania- agreed, fun is defined somewhat by the player. <BR/><BR/>@Solid State- As in all games, certain rules need to be followed. In WoW, some players are able to play on a different field based on the time they have to play. This makes wow less like a game and more like real life. If there were no boundaries in wow, then it would cease to be a game. I work hard in RL to succeed, I play wow to relax and have fun. Unfortunately, my fun ends where a greifer's begins.<BR/><BR/>I am not really even playing the same game as someone who can play for 10+ hours per week.<BR/><BR/>I certainly don't begrudge those who seek to do *well* by playing more. I'm just asking for a viable minor league for the rest of us.TDhttps://www.blogger.com/profile/03747659342062628839noreply@blogger.comtag:blogger.com,1999:blog-3387518062206681517.post-39275502892028247132008-11-10T04:06:00.000-08:002008-11-10T04:06:00.000-08:00Simplification of gear options would mean homogeni...Simplification of gear options would mean homogenization (which is boring) and would start a slippery slope. What if you then complained about too many talents/abilities? We could end up with identically dressed people all spamming the same 2 buttons... sounds boring, doesn't it?<BR/><BR/>In <B>every</B> aspect of life (*real* life, not just WoW), the more effort you put into something, the better you can become at it (up to some ceilings determined by external factors, e.g. biology). Why should WoW be any different? <BR/><BR/>What most people don't realize is that success without challenge is meaningless, not fulfilling and not fun. Open any single-player game with known cheats/hacks. Create a god-mode char and "beat" the game. Did you have fun? Of course not. It's the same for WoW. If the devs spoon-fed you the recipe for success and limited your gear choices, while simplifying PvE so that you would more easily win - you would have less fun, not more.<BR/><BR/>Finally, many players agree the system is a bit too opaque - not complex, just not providing enough information in-game for dedicated players to succeed, while allowing casual players to more easily decide on better gear. That's why you have addons like TankPoints, Rating Buster and others like them. Plus as you mentioned, there are external resources - guides, gear lists and gear comparison sites (maxdps.com for example) for every class and spec in WoW.<BR/><BR/>Cheers,<BR/>SolidSolidStatehttps://www.blogger.com/profile/05872179337759398145noreply@blogger.comtag:blogger.com,1999:blog-3387518062206681517.post-50089575553545761962008-11-08T14:13:00.000-08:002008-11-08T14:13:00.000-08:00Thing is, you can ignore all of that and still hav...Thing is, you can ignore all of that and still have fun and even, yes, be moderately successful. (I admit this might be harder if you have a guild breathing down your neck about it, though. And mind you, I don't like to PvP -- although I did for the stupid Halloween achievement.) <BR/><BR/>I have two level 70s and a passel of alts, and I've never gotten an enchantment in my life. I decided it was too complicated and I was just going to skip it. I have only a basic idea about stats (I like agility on my equipment because I think it increases my RAP and maybe some other things). My DPS is hardly max'd -- but it's high enough to let me do what I want to do, and that's all that matters. <BR/><BR/>*shrug* Your situation is probably quite different than mine, but I just wanted to point out that it is at least possible to ignore the complexity you don't want to deal with and still have fun.Anonymousnoreply@blogger.com